Subtales Studio is an independent video game studio based in Porto, Portugal, founded by Filipe Rodrigues—a solo developer and enthusiast of dark fantasy, arthouse films, and cheesy gore-filled B-movies. The studio aspires to create meticulously handcrafted indie games characterized by stylized graphics, innovative gameplay inspired by old-school classics, and a rich infusion of cinematic influences.
As the solo developer of Subtales Studio, Filipe single-handedly oversees every aspect of game creation and studio management, from core strategies and product roadmaps to the intricate details of game design, programming, artistry, and sound. For better or worse, every single "thing" in Gloomy Juncture is done by Filipe.
The studio's inaugural title is Gloomy Juncture, currently scheduled to be released in 2025. Gloomy Juncture's unique style combines classic adventure gameplay, a unique hand-drawn 3D world in a neo-noir setting and cutting-edge technology. The aim is to craft an immersive narrative-driven experience, while forging a gameplay style that pays homage to the classic point & click games of the '90s.
If you want to support my work and be up-to-date with further developments please wishlist Gloomy Juncture on Steam, and follow Subtales Studio on:
Subtales Studio aspires to create meticulously handcrafted indie games characterized by their stylized graphics, innovative gameplay, and a rich infusion of cinematic influences.
You're not special. You're not a hero. A single gunshot echoes, triggering the wheels of fate.
Discover the haunting tale of Gloomy Juncture as you explore a fully voice-acted and unique hand-drawn 3D world, in a neo-noir setting enhanced by cutting-edge technology.
Uncover a gripping mystery through classic adventure gameplay and step into the shoes of a mundane janitor on the edge of a peculiar world, where obsession takes center stage.
A story-driven game with a gritty atmosphere; blending the hopelessness of REQUIEM FOR A DREAM, unease of VERTIGO and fever of SUSPIRIA.